Does anybody knows any trick of how to get to duriel asap without having tp?
or if its possible to know witch symbol of the tomb is the true one?(by the time quest is done)
I wanna run duriel and in night and hell it will be a marathon to reach him while trying to figure the size of the tomb through piles of undeads...seems unreachable with a wrong build..i know meph is better but i wanna run him for some more specific treasures..
Many thanks for any suggestions|||It's the symbol that is missing in Summoners place. The ones that are hovering on the walls|||Hey thanks!
so i have to kill summoner first? and watch for the symbol thats is missing after reading the journal and portal opens right? Never gave much attention to that place but eighter way its tricky cool
thanks again mate|||there is no trick to finding the correct wing in arcane for summoner
but you can bring in a mule with a2 done upto summoner
then check its quest log
tombs are in the same locations
circle, moon, square, cross, V, triangle, circle+moon|||Lol this exactly what the journal says..XD|||to do it quicker
make a game with your mule
check its log (remember the symbol)
exit
join with your main
on bnet, new games will stay open for 30 secs while waiting for clients to join|||Quote:
on bnet, new games will stay open for 30 secs while waiting for clients to join
It's actually 60 seconds and once the game is older than 5 minutes, it will persist for another 5 minutes if nobody is in. Games which are 1-5 minutes old will vanish immediately when empty.|||People never read the book did they?
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