I always thought eth and eth bug was the same thing ?
Im alsow wondering if socets in circlets are random, or if it has something to to with the cube ?|||That rings 3 bells for me.
1. If you apply the cube recipe for a random amount of sockets on an ethereal armor/helm/shield, the etherealness bonus gets applied a second time, resulting in the base defense being 1.5*1.5 = 2.25 times as high instead of just 1.5 times. That still works.
2. After the 1,10 patch it was possible for a short time to put a zod rune into a socketed item and when the rune was removed with the Hel+TP scroll cube recipe, the item was still indestructible. That doesn't work anymore.
3. In 1.09 the eth rune was bugged when inserted into a weapon. It preovided more than 100% reduced target defense while it should have been only 25, making it better than a Jah rune. That has been fixed with the 1.10 patch.|||Thanks for answer!
Does the cube formula work with my mercs eth fortitude armor ?|||If you have a 0 socket Ethereal armor, you can Eth Bug it. You cannot Eth bug socketed items (or Runeworded items for that matter), because the recipe you do it with adds sockets to unsocketed body armors. You cannot add sockets to socketed items with that recipe.
-Jack|||Here is the link to arreat summit and the various socketing recipies. Remember that you need a clean armor, white or ethereal, and that it gets random number of sockets. As said above, if you roll an eth armor it gets the eth bonus one more time cause it's bugged. Perfect for Merc armors.
Abit irrationally it always rolls between 1-6 sockets. That means that if the maximum number of sockets is 4 for example, any roll of 4,5 or 6 sockets turns out with 4 sockets. Thus giving 50% chance of 4 sockets, and about 17% chance for 1-2-3 sockets.
Scroll down abit to: 1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
The other recipies follow after that.
http://www.battle.net/diablo2exp/items/cube.shtml|||According to Arreat Summit, 1-6 is for weapons. 1-4 is for armors. Therefore 4 socket armors are still 1/4 chance not 3/6.|||A random number from 1 to 6 will be used for armors as well, but it's capped at the maximum. My personal experience matches that, 4 sockets are generated more often than lower amounts (for armors which can have 4 sockets).|||I've been looking for an ethereal armor with no sockets that I can eth bug to x2.25 defense. But since v1.13 all the non-magical ethereal armors I find already have sockets. And since both etherealness and sockets are supposed to have a 10% chance (right?), I find it very unlikely that I would only find armors that should have a 1% chance of dropping, while not finding armors that would have a 10% chance of dropping.
So did Blizzard decide to fix the eth bug for armors by not supplying the necessary raw materials? (I think I recall reading that they couldn't fix the eth bug for some reason.) Or have I just been very unlucky, and other players have found normal quality non-socketed ethereal armors in v1.13?|||I don't know what the percentage is, but I have found 0s eth armors this ladder. And there are plenty for sale, seems to me that you are just unlucky|||Just think about the possibilities when the game decides to drop a non-magic/rare/set armor...
it could be cracked. it could be regular. it could be superior. it could be 1 socket. it could be 2 sockets. it could be etc. it could be ethereal with some sockets. it could be a dusk shroud... but maybe it's a sacred armor with a massive str req.
Now of course I am not trying to say you wouldn't want to keep a zero socket ethereal Sacred Armor, even if you aren't gonna personally attempt to use it. But what I AM trying to say is that out of the many many possible drops that could happen when the game decides to gift you an armor, it is not all that surprising that you aren't seeing many Eth 0os armors.
Even if you are just considering the chances when an Elite armor drops, it could still be any combination of white/socketed/ethereal which gives you a very low chance to start with, and to cube bug it you unfortunately need only one result: both Eth AND 0os
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